PIZZA CLUB GAMES
  • DOOMTRAIN
  • Press Kit
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  • DOOMTRAIN
  • Press Kit
  • Contact
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DOOMTRAIN

Press Kit

Gameplay & Videos

⚔️ - Press Kit - Google Drive​
🚂 - Trailer - Google Drive
😈 - Screenshots - Google Drive
🍕 - Logos - Google Drive
📼 - YouTube Trailer
🖥️ - Steam Store Page

Social Media

🌳 - Linktree

Logo

Picture

Key Art


About DOOMTRAIN

Hell has gone CORPORATE! Summon the DOOMTRAIN and help abused workers unionize their realm!

DOOMTRAIN is a city / town builder and train-based tower defense / horde combat game. Build a bustling town, manage the villagers' needs, and upgrade the DOOMTRAIN and turrets in order to send it into corporate hell to combat DemonCorp! Face an onslaught of "executive" demons and defeat them using an array of powerful turrets and defenses.

Build, fight, unionize.

About Pizza Club Games

Pizza Club Games started in early 2020 by four game devs seeking to escape from the feeling that they were cogs in profit machines for massive corporations. They struggled and survived through funding deals evaporating overnight, contracts being cancelled by C-Suite shakeups days before signing, and all kinds of corporate capitalist violence levied against game workers. DOOMTRAIN is their last and final shout of defiance and is built entirely by humans stubbornly seeking to remain independent and in charge of their own destinies.
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Pizza Club Games believes in diversity and human rights for ALL races, genders, and identity expressions.


Pizza Club Games strongly defends the rights of human workers and believes generative "AI" is theft, brain-rot, and has no place in creative endeavours.

The Whole Pie

Daniel Hunnicutt - CEO, Co-Founder (Code, Design)
Benjamin Gross - CCO, Co-Founder (Art, Design, UI/UX)
Charles Barnard - Art Director (Art, Animation, VFX)
Ryan Killgore - Lead Engineer (Code, Audio, Builds)
Divo Brevik - Senior Engineer (Code, Design, UI/UX)

Extra Slices

Michael Berardini - Character Art, Game Trailer - https://www.mbirdini.com/
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  • DOOMTRAIN
  • Press Kit
  • Contact